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IMVU (/ ˈ ɪ m v j uː /, stylized as imvu) is an online virtual world and social networking site. IMVU was founded in 2004 and was originally backed by venture investors Menlo Ventures , AllegisCyber Capital, Justin Greene, Bridgescale Partners, and Best Buy Capital.
Nationality (legal) American. Education. Yale University. Occupation (s) Entrepreneur, blogger, author. Eric Ries (born September 22, 1978) is an American entrepreneur, blogger, and author of The Lean Startup, a book on the lean startup movement. He is also the author of The Startup Way, a book on modern entrepreneurial management.
A virtual world (also called a virtual space) is a computer-simulated environment [1] which may be populated by many users who can create a personal avatar, [2] and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. [3] [4] These avatars can be textual, [5] graphical ...
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IMVU has world’s largest catalog of virtual goods with over 1.5 million items, produced by over 100,000 content creators. Well, note that Second Life ® has, at the time of this comment, over 2.2 billion items, although a few are not for sale. The rest is easily available from literally millions of in-world shops.
Second Life is an online video game that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world. Developed and owned by the San Francisco –based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and in 2013 it had ...
Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...
Anshe Chung is an avatar (online personality) of Ailin Graef in the online world Second Life. Referred to as the "Rockefeller of Second Life" by CNN, [1] Graef has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies. Her work has been discussed in Business Week, [2] Fortune [3 ...