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  2. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    Learning styles refer to a range of theories that aim to account for differences in individuals' learning. [1] Although there is ample evidence that individuals express personal preferences on how they prefer to receive information, [2]: 108 few studies have found validity in using learning styles in education. [3]: 267 Many theories share the ...

  3. Teaching method - Wikipedia

    en.wikipedia.org/wiki/Teaching_method

    Teaching method. A teaching method is a set of principles and methods used by teachers to enable student learning. These strategies are determined partly by the subject matter to be taught, partly by the relative expertise of the learners, and partly by constraints caused by the learning environment. [1] For a particular teaching method to be ...

  4. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they are doing something besides passively ...

  5. AOL Mail

    mail.aol.com/?rp=webmail-std/en-us/basic

    You can find instant answers on our AOL Mail help page. Should you need additional assistance we have experts available around the clock at 800-730-2563.

  6. Competition-based learning - Wikipedia

    en.wikipedia.org/wiki/Competition-based_learning

    Competition-based learning (CBL) is a student-centered pedagogy that combines Project-based learning and competitions. [1] This can sometimes be referred to as game-based learning as well, which is different than gamification. [citation needed] CBL also utilizes Team-based learning (or Active Collaborative Learning, ACL) and Problem-based ...

  7. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    Q-learning is a model-free reinforcement learning algorithm to learn the value of an action in a particular state. It does not require a model of the environment (hence "model-free"), and it can handle problems with stochastic transitions and rewards without requiring adaptations. [1]

  8. Co-op Survival Rates in British Columbia

    images.huffingtonpost.com/2011-11-15-BALTAA11...

    1 Co-op Survival Rates in British Columbia Executive Summary To date, no study has been conducted on the survival rates and success factors of co-operatives in

  9. Wayang golek - Wikipedia

    en.wikipedia.org/wiki/Wayang_golek

    Wayang golek (wooden puppet) performance, Indonesia The history of the wayang golek began in the 17th century. Initially, the wayang golek art emerged and was born on the north coast of the island of Java, especially in Cirebon, the wayang used is the wayang cepak in the form of a papak or flat head.