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  2. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Definition. Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment.

  3. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  4. Media psychology - Wikipedia

    en.wikipedia.org/wiki/Media_psychology

    Media psychology is the branch and specialty field in psychology that focuses on the interaction of human behavior with media and technology. Media psychology is not limited to mass media or media content; it includes all forms of mediated communication and media technology-related behaviors, such as the use, design, impact, and sharing ...

  5. Dual-coding theory - Wikipedia

    en.wikipedia.org/wiki/Dual-coding_theory

    Dual-coding theory is a theory of cognition that suggests that the mind processes information along two different channels; verbal and nonverbal. It was hypothesized by Allan Paivio of the University of Western Ontario in 1971. In developing this theory, Paivio used the idea that the formation of mental imagery aids learning through the picture ...

  6. Interactive storytelling - Wikipedia

    en.wikipedia.org/wiki/Interactive_storytelling

    Interactive storytelling by this definition can entail any media that allows the user to generate several unique dramatic narratives. Though its final goal is a fully unauthored AI environment with a comprehensive human-level understanding of narrative construction (e.g., the Holodeck ), projects that use branching stories and variable gates ...

  7. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Multimedia instructional design principles. Beginning with cognitive load theory as their motivating scientific premise, researchers such as Richard E. Mayer, John Sweller, and Roxana Moreno established within the scientific literature a set of multimedia instructional design principles that promote effective learning.

  8. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    A computer monitor provides a visual interface between the machine and the user. Human–computer interaction ( HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people ( users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that ...

  9. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology is a broadly used term for inter-disciplinary research that commonly describes how humans interact with others over technology, how human behavior and psychological states are affected by technology, and how technology can be optimally developed for human needs. [2] While not explicitly defined as cyberpsychology, previous ...

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