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  2. Social media and television - Wikipedia

    en.wikipedia.org/wiki/Social_media_and_television

    Interactive media such as Amazon's Alexa and Apple's Siri have enabled computers to interact with people in human-like ways. "Computers, in the way that they communicate, instruct and take turns interacting, are close enough to humans that they encourage social responses. The encouragement is necessary for such a reaction need not be much.

  3. Video - Wikipedia

    en.wikipedia.org/wiki/Video

    A one-minute animated video showing an example of a media production process. Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. [1]

  4. Alternative media - Wikipedia

    en.wikipedia.org/wiki/Alternative_media

    Alternative media have frequently been studied as a manifestation of participatory culture, in which citizens do not act as consumers only, but as contributors or producers as well. By opening up access to media production, participatory culture is believed to further democracy, civic engagement, and creative expression. [17]

  5. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Research into digital literacies has fallen along the tracks of information literacy. This draws from traditions of information literacy and research into media literacy which rely on socio-cognitive traditions, as well as research into multimodal composition, which relies on anthropological methodologies. [5]

  6. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game, [a] also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...

  7. Schramm's model of communication - Wikipedia

    en.wikipedia.org/wiki/Schramm's_model_of...

    Schramm's model of communication was published by Wilbur Schramm in 1954. It is one of the earliest interaction models of communication. [1] [2] [3] It was conceived as a response to and an improvement over earlier attempts in the form of linear transmission models, like the Shannon–Weaver model and Lasswell's model.

  8. Electronic media - Wikipedia

    en.wikipedia.org/wiki/Electronic_media

    Electronic media are media that use electronics or electromechanical means for the audience to access the content. [1] This is in contrast to static media (mainly print media ), which today are most often created digitally , but do not require electronics to be accessed by the end user in the printed form.

  9. Audiovisual - Wikipedia

    en.wikipedia.org/wiki/Audiovisual

    Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, [1] films, television programs, corporate conferencing, church services, and live theater productions. [2] Audiovisual service providers frequently offer web streaming, video conferencing, and live broadcast services. [3]