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  2. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia is utilized in various fields including education, entertainment, communication, game design, and digital art, reflecting its broad impact on modern technology and media. Multimedia encompasses various types of content, each serving different purposes: Text - Fundamental to multimedia, providing context and information.

  3. Telematics - Wikipedia

    en.wikipedia.org/wiki/Telematics

    Telematics is an interdisciplinary field encompassing telecommunications, vehicular technologies (road transport, road safety, etc.), electrical engineering (sensors, instrumentation, wireless communications, etc.), and computer science (multimedia, Internet, etc.). Telematics can involve any of the following: Lexus Gen V navigation system

  4. Graphics - Wikipedia

    en.wikipedia.org/wiki/Graphics

    Graphics (from Ancient Greek γραφικός (graphikós) 'pertaining to drawing, painting, writing, etc.') are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, in ...

  5. Electrical engineering - Wikipedia

    en.wikipedia.org/wiki/Electrical_engineering

    Electrical engineering is an engineering discipline concerned with the study, design, and application of equipment, devices, and systems which use electricity, electronics, and electromagnetism. It emerged as an identifiable occupation in the latter half of the 19th century after the commercialization of the electric telegraph, the telephone ...

  6. Digital signal processing - Wikipedia

    en.wikipedia.org/wiki/Digital_signal_processing

    Digital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a sequence of numbers that represent samples of a continuous variable in a domain such as time, space ...

  7. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Visualization today has ever-expanding applications in science, education, engineering (e.g., product visualization), interactive multimedia, medicine, etc. Typical of a visualization application is the field of computer graphics.

  8. Sound and music computing - Wikipedia

    en.wikipedia.org/wiki/Sound_and_music_computing

    Sound and music computing. Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.

  9. C.-C. Jay Kuo - Wikipedia

    en.wikipedia.org/wiki/C.-C._Jay_Kuo

    C.-C. Jay Kuo. Chung-Chieh Jay Kuo (Chinese: 郭宗杰; born 1957, Hsinchu, Taiwan) is a Taiwanese electrical engineer and the director of the Multimedia Communications Lab [1] as well as distinguished professor of electrical engineering and computer science at the University of Southern California. [2] He is a specialist in multimedia signal ...