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Exponential Random Graph Models (ERGMs) are a family of statistical models for analyzing data from social and other networks. [1] [2] Examples of networks examined using ERGM include knowledge networks, [3] organizational networks, [4] colleague networks, [5] social media networks, networks of scientific development, [6] and others.
In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...
Loop modeling is a problem in protein structure prediction requiring the prediction of the conformations of loop regions in proteins with or without the use of a structural template. Computer programs that solve these problems have been used to research a broad range of scientific topics from ADP to breast cancer .
OODA loop. The OODA loop (observe, orient, decide, act) is a decision-making model developed by United States Air Force Colonel John Boyd. He applied the concept to the combat operations process, often at the operational level during military campaigns. It is often applied to understand commercial operations and learning processes.
S. Scalable locality. Sea of nodes. Short-circuit evaluation. Software pipelining. Sparse conditional constant propagation. Static single-assignment form. Strength reduction. Superoptimization.
Category:Events (computing) Category. : Events (computing) The category of event processing describes a field within computer science. Systems which are predominantly processing data as events are often considered to be event processing systems. This differs from traditional data processing systems which mainly process stored historical data.
Schramm's model of communication is an early and influential model of communication. It was first published by Wilbur Schramm in 1954 and includes innovations over previous models, such as the inclusion of a feedback loop and the discussion of the role of fields of experience. For Schramm, communication is about sharing information or having a ...
Login. In computer security, logging in (or logging on, signing in, or signing on) is the process by which an individual gains access to a computer system or program by identifying and authenticating themselves. User Credentials. Typically, user credentials consist of a username and a password. [1] These credentials themselves are sometimes ...