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  2. Audiovisual education - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_education

    Audiovisual education. A professor using an LCD projector as an instructional aid. Audiovisual education or multimedia-based education (MBE) is an instruction method where particular attention is paid to the audiovisual or multimedia presentation of the material to improve comprehension and retention.

  3. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Videos are a great visual example to use in multimedia presentations because they can create visual aids to the presenter's ideas. They are commonly used among education and many other industries to benefit students and workers, as they effectively retain chunks of information in a limited amount of time and can be stored easily.

  4. Visual literacy in education - Wikipedia

    en.wikipedia.org/wiki/Visual_literacy_in_education

    Today, students must be able to present and decode written and visual images, presenting educators with the task of teaching visual literacy in the classroom. Students today are using PowerPoint, PhotoStory, MovieMaker and other tools to create presentations in the classroom. This presents a challenge to educators as they seek to empower their ...

  5. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education. Students in a media lab class. Digital Media in education is measured by a person's ability to access, analyze, evaluate, and produce media content and communication in a variety of forms. [1] These media may involve incorporating multiple digital softwares, devices, and platforms as a tool for learning.

  6. Microsoft PowerPoint - Wikipedia

    en.wikipedia.org/wiki/Microsoft_PowerPoint

    Microsoft PowerPoint is a presentation program, [ 8 ] created by Robert Gaskins, Tom Rudkin and Dennis Austin [ 8 ] at a software company named Forethought, Inc. [ 8 ] It was released on April 20, 1987, [ 9 ] initially for Macintosh computers only. [ 8 ]

  7. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    The second step involves students creating an identity online and finding others with whom to interact; online socialization is a critical element of the e-learning process in this model. In step 3, students give and share information relevant to the course with each other. Collaborative interaction amongst students is central to step 4.

  8. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they are doing something besides passively ...

  9. Electronic media - Wikipedia

    en.wikipedia.org/wiki/Electronic_media

    The computers to store, transmit, and display the web page are electronic media. The web page is an electronic medium. Graphical representations of electrical audio data. Electronic media uses either analog (red) or digital (blue) signal processing. Electronic media are media that use electronics or electromechanical means for the audience to ...

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