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  2. Facebook Reels - Wikipedia

    en.wikipedia.org/wiki/Facebook_Reels

    Facebook Reels. Facebook Reels or Reels on Facebook is a short-form video-sharing platform complete with music, audio and artificial effects, offered by Facebook, an online social networking service owned by American company Meta Platforms. Similar to Facebook's main service, the platform hosts user-generated content, but it only allows for ...

  3. Mark Zuckerberg says AI boosts monetization by 30% on ... - AOL

    www.aol.com/finance/mark-zuckerberg-says-ai...

    Reels monetization is up over 30% on Instagram and over 40% on Facebook on a quarterly basis as AI plays a larger role in the platforms. Time spent on Instagram went up by 24% since Meta launched ...

  4. YouTube Studio - Wikipedia

    en.wikipedia.org/wiki/YouTube_Studio

    YouTube Studio offers features for creators to manage their own channels, including a dashboard for news and personal notifications, general management of one's own videos on the platform, channel analytics, monetization and copyright management, and other resources and tools for channel customization.

  5. Creator economy - Wikipedia

    en.wikipedia.org/wiki/Creator_economy

    According to Goldman Sachs Research, the ongoing growth of the creator economy will likely benefit companies that possess a combination of factors, including a large global user base, access to substantial capital, robust AI-powered recommendation engines, versatile monetization tools, comprehensive data analytics, and integrated e-commerce ...

  6. Instagram and Facebook’s First Creator Week to Feature JoJo ...

    www.aol.com/instagram-first-creator-week-feature...

    JoJo Siwa, Saweetie, Benito Skinner, Curtis “50 Cent” Jackson, Elsa Majimbo, Yung BBQ and more are among the featured speakers at Instagram and Facebook’s first-ever Creator Week, which is ...

  7. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    The tradition of video game monetization can be traced back to the monetization of real life games, before the existence of the computer. A game is usually constructed with players, tools and rules. The tools for the game were made by skilled craftsman, usually with valuable materials, as described in the history.

  8. Horizon Worlds - Wikipedia

    en.wikipedia.org/wiki/Horizon_Worlds

    Horizon Worlds. Meta Horizon Worlds is an online virtual reality game with an integrated game creation system developed and published by Meta Platforms. On this multi-player virtual platform, players move and interact with each other in various worlds that host events, games, and social activities. The game works on Oculus Rift S, Meta Quest 2 ...

  9. Multi-channel network - Wikipedia

    en.wikipedia.org/wiki/Multi-channel_network

    Multi-channel network. A multi-channel network ( MCN) is an organization that works with video platforms to offer assistance to channel owners in areas such as "product, programming, funding, cross-promotion, partner management, digital rights management, monetization and sales, and audience development," [1] in exchange for a percentage of the ...