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  2. Snippet (programming) - Wikipedia

    en.wikipedia.org/wiki/Snippet_(programming)

    Snippet is a programming term for a small region of re-usable source code, machine code, or text. Ordinarily, these are formally defined operative units to incorporate into larger programming modules. Snippet management is a feature of some text editors, program source code editors, IDEs, and related software.

  3. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere ( WORA ), [16] meaning that compiled Java code can run on all platforms that support Java without the ...

  4. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    Assembly language (or Assembler) is a compiled, low-level computer language. It is processor-dependent since it basically translates the Assembler's mnemonics directly into the commands a particular CPU understands, on a one-to-one basis. These Assembler mnemonics are the instruction set for that processor.

  5. JSON Web Token - Wikipedia

    en.wikipedia.org/wiki/JSON_Web_Token

    JSON Web Token ( JWT, suggested pronunciation / dʒɒt /, same as the word "jot" [1]) is a proposed Internet standard for creating data with optional signature and/or optional encryption whose payload holds JSON that asserts some number of claims. The tokens are signed either using a private secret or a public/private key .

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  7. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...

  8. Defensive programming - Wikipedia

    en.wikipedia.org/wiki/Defensive_programming

    Defensive programming is an approach to improve software and source code, in terms of: General quality – reducing the number of software bugs and problems. Making the source code comprehensible – the source code should be readable and understandable so it is approved in a code audit. Making the software behave in a predictable manner ...

  9. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code, also commonly referred to as VS Code, is a source-code editor developed by Microsoft for Windows, Linux, macOS and web browsers. [10] [11] Features include support for debugging , syntax highlighting , intelligent code completion , snippets , code refactoring , and embedded version control with Git .