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  2. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    In the study of queue networks one typically tries to obtain the equilibrium distribution of the network, although in many applications the study of the transient state is fundamental. Queueing theory is the mathematical study of waiting lines, or queues. [ 1 ] A queueing model is constructed so that queue lengths and waiting time can be ...

  3. Little's law - Wikipedia

    en.wikipedia.org/wiki/Little's_law

    For example: A queue depth meter shows an average of nine jobs waiting to be serviced. Add one for the job being serviced, so there is an average of ten jobs in the system. Another meter shows a mean throughput of 50 per second. The mean response time is calculated as 0.2 seconds = 10 / 50 per second.

  4. M/M/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/M/1_queue

    The average response time or sojourn time (total time a customer spends in the system) does not depend on scheduling discipline and can be computed using Little's law as 1/(μ − λ). The average time spent waiting is 1/(μ − λ) − 1/μ = ρ/(μ − λ). The distribution of response times experienced does depend on scheduling discipline.

  5. G/G/1 queue - Wikipedia

    en.wikipedia.org/wiki/G/G/1_queue

    In queueing theory, a discipline within the mathematical theory of probability, the G/G/1 queue represents the queue length in a system with a single server where interarrival times have a general (meaning arbitrary) distribution and service times have a (different) general distribution. [1] The evolution of the queue can be described by the ...

  6. M/D/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/D/1_queue

    where τ is the mean service time; σ 2 is the variance of service time; and ρ=λτ < 1, λ being the arrival rate of the customers. For M/M/1 queue, the service times are exponentially distributed, then σ 2 = τ 2 and the mean waiting time in the queue denoted by W M is given by the following equation: [5]

  7. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    A simple way to understand wait (P) and signal (V) operations is: wait: Decrements the value of the semaphore variable by 1. If the new value of the semaphore variable is negative, the process executing wait is blocked (i.e., added to the semaphore's queue). Otherwise, the process continues execution, having used a unit of the resource.

  8. M/M/c queue - Wikipedia

    en.wikipedia.org/wiki/M/M/c_queue

    In queueing theory, a discipline within the mathematical theory of probability, the M/M/c queue (or Erlang–C model [1]: 495 ) is a multi-server queueing model. [2] In Kendall's notation it describes a system where arrivals form a single queue and are governed by a Poisson process, there are c servers, and job service times are exponentially distributed. [3]

  9. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    Waiting time and response time increase as the process's computational requirements increase. Since turnaround time is based on waiting time plus processing time, longer processes are significantly affected by this. Overall waiting time is smaller than FIFO, however since no process has to wait for the termination of the longest process.