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Intel C++ Compiler Classic is available for Windows, Linux, and macOS and supports compiling C and C++ source, targeting Intel IA-32, Intel 64 (x86-64), Core, Xeon, and Xeon Scalable processors. [5] It supports the Microsoft Visual Studio and Eclipse IDE development environments.
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.
Microsoft Visual C++. Microsoft Visual C++ ( MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
A compiler is a computer program that translates a program written in a high-level language (HLL), such as C, into an equivalent assembly language program [2]. ^ Sun, Chengnian; Le, Vu; Zhang, Qirun; Su, Zhendong (2016). "Toward understanding compiler bugs in GCC and LLVM".
C++Builder. C++Builder is a rapid application development (RAD) environment for developing software in the C++ programming language. Originally developed by Borland, as of 2009 it is owned by Embarcadero Technologies, a subsidiary of Idera. C++Builder can compile apps for Windows (both IA-32 and x64 ), iOS, macOS, and Android (32-bit only).
Clang ( / ˈklæŋ /) [6] is a compiler front end for the C, C++, Objective-C, and Objective-C++ programming languages, as well as the OpenMP, [7] OpenCL, RenderScript, CUDA, SYCL, and HIP [8] frameworks. It acts as a drop-in replacement for the GNU Compiler Collection (GCC), supporting most of its compilation flags and unofficial language ...
When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C programming language. It was extended to compile C++ in December of that year. Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada, D, Go and Rust, among others.
C++20 replaced the prior version of the C++ standard, called C++17, and was later replaced by C++23. The standard was technically finalized [2] by WG21 at the meeting in Prague in February 2020, [3] had its final draft version announced in March 2020, [4] was approved on 4 September 2020, [5] [6] and published in December 2020.