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  2. The Lost City (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/The_Lost_City_(Dungeons...

    The Lost City (Dungeons & Dragons) The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. [1] It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. The working title for the module was "The Lost City of Cynidicea". [2]

  3. Lankhmar - Wikipedia

    en.wikipedia.org/wiki/Lankhmar

    Lankhmar – City of Adventure (1985) was a supplement produced by TSR for their Advanced Dungeons & Dragons ( AD&D) role-playing game containing maps, descriptions of the city areas, game statistics for various prominent characters from the stories, and ideas for adventures in and around the city. It was updated in 1993 under the same name for ...

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...

  5. Manual of the Planes - Wikipedia

    en.wikipedia.org/wiki/Manual_of_the_Planes

    The Manual of the Planes (abbreviated MoP [1]) is a manual for the Dungeons & Dragons role-playing game. This text addresses the planar cosmology of the game universe. The original book (for use with Advanced Dungeons & Dragons 1st Edition) was published in 1987 by TSR, Inc. [2] For 2nd Edition, concern over inclusion of angels and demons led ...

  6. Stronghold (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Stronghold_(1993_video_game)

    Stronghold is a Dungeons & Dragons city-building real-time strategy computer game published by SSI and developed by Stormfront Studios in 1993. Gameplay [ edit ] Players balance resources to build a town with unique neighborhoods, each with its own unique architecture.

  7. Kara-Tur: The Eastern Realms - Wikipedia

    en.wikipedia.org/wiki/Kara-Tur:_The_Eastern_Realms

    Kara-Tur: The Eastern Realms is a Gamers' Choice award -winner. [1] Appelcline highlighted a note from Ed Greenwood, creator of the Forgotten Realms, that the major additions to the setting with real-world correlations "also include 'recastings of my largely-offstage kingdoms like Unther and Mulhorand to more closely resemble real-world ...

  8. Forgotten Realms Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Campaign...

    The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions ...

  9. Lankhmar – City of Adventure - Wikipedia

    en.wikipedia.org/wiki/Lankhmar_–_City_of_Adventure

    Lankhmar – City of Adventure was designed by Bruce Nesmith, Douglas Niles, and Ken Rolston, with a cover by Keith Parkinson and interior illustrations by Jeff Easley, and was first published by TSR for the Advanced Dungeons & Dragons game system in 1985 as a 96-page book with a back pocket on the back cover, a 32-page districts book with ...

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