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  2. Leonard Adleman - Wikipedia

    en.wikipedia.org/wiki/Leonard_Adleman

    Number-Theoretic Aspects of Computational Complexity (1976) Doctoral advisor. Manuel Blum. Leonard Adleman (born December 31, 1945) is an American computer scientist. He is one of the creators of the RSA encryption algorithm, for which he received the 2002 Turing Award. [1] He is also known for the creation of the field of DNA computing .

  3. Analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_algorithms

    In computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms —the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity) or the ...

  4. Fuzzy clustering - Wikipedia

    en.wikipedia.org/wiki/Fuzzy_clustering

    Fuzzy clustering (also referred to as soft clustering or soft k-means) is a form of clustering in which each data point can belong to more than one cluster.. Clustering or cluster analysis involves assigning data points to clusters such that items in the same cluster are as similar as possible, while items belonging to different clusters are as dissimilar as possible.

  5. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  6. Online algorithm - Wikipedia

    en.wikipedia.org/wiki/Online_algorithm

    Online algorithm. In computer science, an online algorithm [1] is one that can process its input piece-by-piece in a serial fashion, i.e., in the order that the input is fed to the algorithm, without having the entire input available from the start. In contrast, an offline algorithm is given the whole problem data from the beginning and is ...

  7. Kosaraju's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kosaraju's_algorithm

    In computer science, Kosaraju-Sharir's algorithm (also known as Kosaraju's algorithm) is a linear time algorithm to find the strongly connected components of a directed graph. Aho, Hopcroft and Ullman credit it to S. Rao Kosaraju and Micha Sharir. Kosaraju suggested it in 1978 but did not publish it, while Sharir independently discovered it and ...

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Function (computer programming) In computer programming, a function, subprogram, procedure, method, routine or subroutine is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the ...

  9. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Procedural programming is a programming paradigm, classified as imperative programming, [1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures.