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Non-linear media is a move away from traditional linear media, in which content is selected by the publisher to be consumed and is then done so passively. [1][2][3]There is no single specific form of non-linear media; rather, what might be considered non-linear changes as technology changes. Following the development and rise of digital non ...
Nonlinear optics. Structure of KTP crystal, viewed down b axis, used in second harmonic generation. Nonlinear optics ( NLO) is the branch of optics that describes the behaviour of light in nonlinear media, that is, media in which the polarization density P responds non-linearly to the electric field E of the light.
A non-linear video editing studio. Non-linear editing is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized software. A pointer-based playlist, effectively an edit decision list ...
Hypermedia, an extension of the term hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. It is also related to the field of electronic literature.
In nonlinear systems, the three-wave equations, sometimes called the three-wave resonant interaction equations or triad resonances, describe small-amplitude waves in a variety of non-linear media, including electrical circuits and non-linear optics. They are a set of completely integrable nonlinear partial differential equations.
Non-linear optical materials or nonlinear media transform light in various ways in nonlinear optics. Non-linear optical materials include: Barium borate; Some materials (optical and non-optical) can be made into first-surface mirrors, by silvering them or plating them with metal.
Game theory. v. t. e. In mathematics and science, a nonlinear system (or a non-linear system) is a system in which the change of the output is not proportional to the change of the input. [1] [2] Nonlinear problems are of interest to engineers, biologists, [3] [4] [5] physicists, [6] [7] mathematicians, and many other scientists since most ...
Non-linear uses interactivity to control progress as with a video game or self-paced computer-based training so that the actions made will be based on how the user interacts within the simulated world. Hypermedia is an example of non-linear content. Multimedia presentations can be live or recorded: