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Bill Gates, Neil Konzen. Was written by Microsoft co-founder Bill Gates and Neil Konzen in 1981 and was included with early versions of the PC DOS operating system for the original IBM PC. Similar early BASIC games which were distributed as source code are GORILLA.BAS and NIBBLES.BAS. Doom Classic. 2009.
Source code of game engine was released on GitHub under GPLv3 on November 28, 2022. [239] Age of Pirates 2: City of Abandoned Ships: 2009 2021 Role-playing game: GPL-3.0-or-later: Akella: Source code of Storm Engine released on GitHub under GPLv3 in a 2021 and support Sea Dogs: To Each His Own and Age of Pirates 2: City of Abandoned Ships. [240 ...
Simulation. Cart Life's Free License (permissive license) Cart Life's Free License (permissive license), Freeware. 2D. In March 2014 the source code and game was made available by Richard Hofmeier for free online, saying he was finished supporting the game. [4][5] Winner of the IGF 2013 award. [6] Mirrored on GitHub.
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4][5][6] Created by Florian Rival, a software engineer at Google, [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing event ...
BrowserQuest is a demonstration of a number of modern web technologies. It is written for the web platform, utilizing WebSockets for multiplayer networking, and is playable from modern web browsers. The client makes use of canvas elements to render the graphics, web workers to initialize the map without affecting the rest of the page ...
Batman Returns (video games) Beneath a Steel Sky. Beyond Castle Wolfenstein. Beyond the Titanic. A Bird Story. Blake Stone: Planet Strike. Blood II: The Chosen. Blood & Magic. Blue Max (video game)
ZZT's (1991, Epic MegaGames now Epic Games) source code has now been reconstructed to a byte-accurate reconstruction and released with the blessing of Tim Sweeney under MIT license . This might be worth including on both the ZZT page and the List of commercial games with freely available source code.
KiriKiri (吉里吉里) is a scripting engine [4][5] by Japanese developer "w.dee", initially released in 1998. It is almost exclusively used with the KAG (KiriKiri Adventure Game System) framework as a visual novel engine. [6] Usually, the package of the two components is regarded as the whole engine, and referenced with major version numbers.