Search results
Results from the WOW.Com Content Network
Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.
Saturation arithmetic. Saturation arithmetic is a version of arithmetic in which all operations, such as addition and multiplication, are limited to a fixed range between a minimum and maximum value. If the result of an operation is greater than the maximum, it is set ("clamped") to the maximum; if it is below the minimum, it is clamped to the ...
In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain. Given joint parameters, the position ...
Low-level mathematical libraries intended for use within other programming languages: GMP, the GNU Multi-Precision Library for high-performant arbitrary precision arithmetic. Class Library for Numbers, a high-level C++ library for arbitrary precision arithmetic. AMD Core Math Library, a software development library released by AMD. Boost .Math.
Image scaling. In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement . When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric ...
Recursion is the process a procedure goes through when one of the steps of the procedure involves invoking the procedure itself. A procedure that goes through recursion is said to be 'recursive'. [3] To understand recursion, one must recognize the distinction between a procedure and the running of a procedure.
Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the clip region and the scene model.
Digital image processing is the use of a digital computer to process digital images through an algorithm. [1] [2] As a subcategory or field of digital signal processing, digital image processing has many advantages over analog image processing. It allows a much wider range of algorithms to be applied to the input data and can avoid problems ...