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  2. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    The Sims 2. The Sims 2 is a 2004 social simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in The Sims series, and is the sequel to The Sims. The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS by Aspyr was released on June 17, 2005.

  3. Sim RPG Maker - Wikipedia

    en.wikipedia.org/wiki/Sim_RPG_Maker

    Available in. Japanese. Type. Game creation software. Sim RPG Maker (シミューレーションRPGツクール, Shimyūrēshon RPG Tsukūru) is a series of tactical role-playing game software and spin-off of the long-running RPG Maker series, although the name is not a direct translation of the original name which would be "Simulation RPG Maker".

  4. SimCity Creator - Wikipedia

    en.wikipedia.org/wiki/SimCity_Creator

    NA: September 22, 2008. JP: September 25, 2008. AU: October 2, 2008. Genre (s) City-building game. Mode (s) Single player. SimCity Creator (シムシティ クリエイター, ShimuShiti Kurieitā) is a video game in the Sim game series by Electronic Arts. It was released for the Wii in 2008.

  5. SimRefinery - Wikipedia

    en.wikipedia.org/wiki/SimRefinery

    Genre (s) Business simulation. Mode (s) Single-player. SimRefinery is a computer management simulation game designed to simulate Chevron's Richmond refinery operation. It was developed by the Maxis Business Simulations division of Maxis in 1993. [2] [3] [4] John Hiles, who was the head of the Maxis division, was a lead designer on the project.

  6. Simlish - Wikipedia

    en.wikipedia.org/wiki/Simlish

    Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts. During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue. For the release of The Sims, Maxis recorded hundreds of ...

  7. Graphic Adventure Creator - Wikipedia

    en.wikipedia.org/wiki/Graphic_Adventure_Creator

    Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), Dave Kirby (BBC, Electron) and "The Kid" (Malcolm Hellon) (C64).

  8. The Sims (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_(video_game)

    The Sims is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control virtual people, called "Sims", and manage their daily lives in a suburban setting. The game features an open-ended gameplay, where players can choose their own goals and objectives, and customize ...

  9. Visa: A Classic Rule Maker That Should Be in Every ... - AOL

    www.aol.com/2012/10/31/visa-a-classic-rule-maker...

    One of the first books I read was The Motley Fool's Rule Breakers, Rule Makers. In it, Motley Fool co-founders David and Tom Gardner laid out specific criteria for Visa: A Classic Rule Maker That ...

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