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The Gerlach and Ely model emphasizes the cycle nature of instructional design. [1] The authors wanted to design a model which explained each component of the teaching and learning process while at the same time examining the relationship between the media and instruction. The model consists of ten elements and was constructed for teachers who ...
Suyanto (born 2 March 1953) is a professor and technocrat from Indonesia. He had been a rector of Yogyakarta State University and Director General for Management of Primary and Secondary Education in Indonesian Ministry of Education and Culture. He is also known as a writer and speaker in education. His current positions are as a Vice Chairman ...
Media literacy. Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. [1] Media literacy is not restricted to one medium [2] and is understood as a ...
Academia, Inc. Academia.edu is a for-profit open repository of academic articles free to read by visitors. Uploading and downloading is restricted to registered users. Additional features are accessible only as a paid subscription. Since 2016 various social networking utilities have been added.
Organizational learning. Organizational learning is the process of creating, retaining, and transferring knowledge within an organization. An organization improves over time as it gains experience. From this experience, it is able to create knowledge. This knowledge is broad, covering any topic that could better an organization.
In mass communication, digital media is any communication media that operates in conjunction with various encoded machine-readable data formats. Digital content can be created, viewed, distributed, modified, listened to, and preserved on a digital electronic device, including digital data storage media (in contrast to analog electronic media ...
The invention of the perceptron generated a great deal of excitement and was widely covered in the media. 1963: Achievement: Machines Playing Tic-Tac-Toe: Donald Michie creates a 'machine' consisting of 304 match boxes and beads, which uses reinforcement learning to play Tic-tac-toe (also known as noughts and crosses). 1967: Nearest Neighbor
Marketing books (1 C, 21 P) Books about media bias (42 P) Books about media manipulation (7 C, 4 P) Media studies textbooks (3 P)