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  2. Technology life cycle - Wikipedia

    en.wikipedia.org/wiki/Technology_life_cycle

    The technology life cycle ( TLC) describes the commercial gain of a product through the expense of research and development phase, and the financial return during its "vital life". Some technologies, such as steel, paper or cement manufacturing, have a long lifespan (with minor variations in technology incorporated with time) while in other ...

  3. Systems development life cycle - Wikipedia

    en.wikipedia.org/wiki/Systems_development_life_cycle

    Systems development life cycle. In systems engineering, information systems and software engineering, the systems development life cycle ( SDLC ), also referred to as the application development life cycle, is a process for planning, creating, testing, and deploying an information system. [1] The SDLC concept applies to a range of hardware and ...

  4. Technology adoption life cycle - Wikipedia

    en.wikipedia.org/wiki/Technology_adoption_life_cycle

    The technology adoption lifecycle is a sociological model that describes the adoption or acceptance of a new product or innovation, according to the demographic and psychological characteristics of defined adopter groups. The process of adoption over time is typically illustrated as a classical normal distribution or "bell curve".

  5. Web development - Wikipedia

    en.wikipedia.org/wiki/Web_development

    The web development life cycle is a method that outlines the stages involved in building websites and web applications. It provides a structured approach, ensuring optimal results throughout the development process. [citation needed] A typical Web Development process can be divided into 7 steps- Analysis

  6. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  7. Product lifecycle - Wikipedia

    en.wikipedia.org/wiki/Product_lifecycle

    e. A generic lifecycle of products. In industry, product lifecycle management ( PLM) is the process of managing the entire lifecycle of a product from its inception through the engineering, design and manufacture, as well as the service and disposal of manufactured products. [1] [2] PLM integrates people, data, processes, and business systems ...

  8. Internet of things - Wikipedia

    en.wikipedia.org/wiki/Internet_of_things

    A 2015 Goldman Sachs report indicated that healthcare IoT devices "can save the United States more than $300 billion in annual healthcare expenditures by increasing revenue and decreasing cost." Moreover, the use of mobile devices to support medical follow-up led to the creation of 'm-health', used analyzed health statistics."

  9. Multimedia studies - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Studies

    Multimedia studies. Multimedia studies is an interdisciplinary field of academic discourse focused on the understanding of technologies and cultural dimensions of linking traditional media sources with ones based on new media to support social systems.