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Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. [1]
Sectional view of the igniter of a Model 1935 grenade. Military technology is the application of technology for use in warfare.It comprises the kinds of technology that are distinctly military in nature and not civilian in application, usually because they lack useful or legal civilian applications, or are dangerous to use without appropriate military training.
The earliest known technology is the stone tool, used during prehistoric times, followed by the control of fire, which contributed to the growth of the human brain and the development of language during the Ice Age. The invention of the wheel in the Bronze Age allowed greater travel and the creation of more complex machines.
A video game, [a] also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...
Technological advances, including the invention of the Internet in the late 20th century, introduced the possibility of incorporating technology into education. In the early 1900s, the overhead projector was used as an educational tool, along with on-air classes available via radio. [3]
Telematics is an interdisciplinary field encompassing telecommunications, vehicular technologies (road transport, road safety, etc.), electrical engineering (sensors ...
An Apple Watch browsing French Wikipedia. A smartwatch is a portable wearable computer that resembles a wristwatch.Most modern smartwatches are operated via a touchscreen, and rely on mobile apps that run on a connected device (such as a smartphone) in order to provide core functions.
CIIT Philippines - College of Arts and Technology was established in 2007 as Cosmopoint International Institute of Technology by Niel Dagondon. [1] He is the founder and chief executive officer of Anino Games, [2] a pioneer third-party game developer in the Philippines, and the director of Game Developers Association of the Philippines (GDAP). [3]