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Multimedia is the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. Learn about the origin, types, and applications of multimedia in various fields such as education, entertainment, communication, and digital art.
Electrical engineering is the study, design, and application of equipment, devices, and systems that use electricity, electronics, and electromagnetism. It emerged in the 19th century with the development of electric telegraph, power generation, and telecommunications.
Shih-Fu Chang is a Taiwanese American computer scientist and electrical engineer, dean of Columbia University School of Engineering and Applied Science. He is known for his research on multimedia information retrieval, computer vision, machine learning, and signal processing.
Web engineering is multidisciplinary and encompasses contributions from diverse areas: systems analysis and design, software engineering, hypermedia/hypertext engineering, requirements engineering, human-computer interaction, user interface, data engineering, information science, information indexing and retrieval, testing, modelling and ...
Learn about the history, applications, and techniques of visualization, the creation of images, diagrams, or animations to communicate a message. Explore examples of scientific, data, information, educational, and knowledge visualization in various fields and domains.
Telematics is an interdisciplinary field that combines telecommunications, vehicular technologies, electrical engineering, and computer science. It can involve sending, receiving, and storing information using telecommunication devices to control remote objects, such as vehicles, trailers, containers, and fleets.
Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.
The second is to consider human abilities. Participants involved in HCM production should be able to complete the activities during the production process. The field of Multimedia in Human-Centered Multimedia (HCM) is dedicated to the creation and development of various forms of media, including photography, audio recording, and remixing.
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