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  2. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    Random map. A player exploring a randomly generated map in the roguelike game Nuclear Throne. In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based campaigns that are often shipped with the game.

  3. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using a tessellation algorithm. This is a simple and fast way to generate a maze. [3] On each iteration, this algorithm creates a maze twice the size by copying itself 3 times. At the end of each iteration, 3 paths are opened between the 4 smaller mazes.

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated ...

  5. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any ...

  6. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    Map seeds are a type of random seeds . This is the "new game" screen in Factorio. In addition to specifying the map seed itself, Factorio can also encode all the map settings into a single map exchange string. Games which use procedural generation and include support for setting the map seed include Ark: Survival Evolved, Minecraft, Factorio ...

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [unreliable source] Astroneer: 2019

  8. Logistic map - Wikipedia

    en.wikipedia.org/wiki/Logistic_map

    This quality of unpredictability and apparent randomness led the logistic map equation to be used as a pseudo-random number generator in early computers. [13] At r = 2, the function r x ( 1 − x ) {\displaystyle rx(1-x)} intersects y = x {\displaystyle y=x} precisely at the maximum point, so convergence to the equilibrium point is on the order ...

  9. Randonautica - Wikipedia

    en.wikipedia.org/wiki/Randonautica

    Randonautica (a portmanteau of "random" + "nautica") is an app launched on February 22, 2020 founded by Auburn Salcedo and Joshua Lengfelder ( / lænɡfældɛr / ). It randomly generates coordinates that enable the user to explore their local area and report on their findings. According to its creators, the app is "an attractor of strange ...