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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to 2 3 of ...

  3. Combination - Wikipedia

    en.wikipedia.org/wiki/Combination

    Combination. In mathematics, a combination is a selection of items from a set that has distinct members, such that the order of selection does not matter (unlike permutations ). For example, given three fruits, say an apple, an orange and a pear, there are three combinations of two that can be drawn from this set: an apple and a pear; an apple ...

  4. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  5. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    Random permutation. A random permutation is a random ordering of a set of objects, that is, a permutation -valued random variable. The use of random permutations is often fundamental to fields that use randomized algorithms such as coding theory, cryptography, and simulation. A good example of a random permutation is the shuffling of a deck of ...

  6. Scientific notation - Wikipedia

    en.wikipedia.org/wiki/Scientific_notation

    On scientific calculators, it is usually known as "SCI" display mode. In scientific notation, nonzero numbers are written in the form. or m times ten raised to the power of n, where n is an integer, and the coefficient m is a nonzero real number (usually between 1 and 10 in absolute value, and nearly always written as a terminating decimal ).

  7. Binomial coefficient - Wikipedia

    en.wikipedia.org/wiki/Binomial_coefficient

    Commonly, a binomial coefficient is indexed by a pair of integers n ≥ k ≥ 0 and is written It is the coefficient of the xk term in the polynomial expansion of the binomial power (1 + x)n; this coefficient can be computed by the multiplicative formula. which using factorial notation can be compactly expressed as.

  8. Probability - Wikipedia

    en.wikipedia.org/wiki/Probability

    Probability is the branch of mathematics concerning events and numerical descriptions of how likely they are to occur. The probability of an event is a number between 0 and 1; the larger the probability, the more likely an event is to occur. [note 1] [1] [2] A simple example is the tossing of a fair (unbiased) coin.

  9. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator ( RNG ), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain ...