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  2. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Multimedia principle: Deeper learning is observed when words and relevant graphics are both presented than when words are presented alone (also called the multimedia effect). [25] Simply put, the three most common elements in multimedia presentations are relevant graphics, audio narration, and explanatory text.

  3. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Multimedia learning refers to the use of visual and auditory teaching materials that may include video, computer and other information technology. [54] Multimedia learning theory focuses on the principles that determine the effective use of multimedia in learning, with emphasis on using both the visual and auditory channels for information ...

  4. Media literacy - Wikipedia

    en.wikipedia.org/wiki/Media_literacy

    Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. [1] Media literacy applies to different types of media [2] and is seen as important skills for ...

  5. Richard E. Mayer - Wikipedia

    en.wikipedia.org/wiki/Richard_E._Mayer

    Richard E. Mayer (born 1947) is an American educational psychologist and Professor of Psychology at the University of California, Santa Barbara (UCSB) where he has served since 1975. He received a PhD in psychology from the University of Michigan (1973), and served as a Visiting Assistant Professor of Psychology at Indiana University (1973–1975).

  6. Multisensory learning - Wikipedia

    en.wikipedia.org/wiki/Multisensory_learning

    Multisensory learning. Multisensory learning is the assumption that individuals learn better if they are taught using more than one sense (modality). [1][2][3] The senses usually employed in multisensory learning are visual, auditory, kinesthetic, and tactile – VAKT (i.e. seeing, hearing, doing, and touching).

  7. Multimodality - Wikipedia

    en.wikipedia.org/wiki/Multimodality

    Gee contends that there is a lot of knowledge about learning that schools, workplaces, families, and academics researchers should get from good computer and video games, such as a 'whole set of fundamentally sound learning principles' that can be used in many other domains, for instance when it comes to teaching science in schools. [70]

  8. Audiovisual education - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_education

    Audiovisual education. A professor using an LCD projector as an instructional aid. Audiovisual education or multimedia-based education (MBE) is an instruction method where particular attention is paid to the audiovisual or multimedia presentation of the material to improve comprehension and retention.

  9. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia refers to the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. This integration allows for a more immersive and engaging experience compared to traditional single-medium content. Multimedia is utilized in various fields including ...

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