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  2. Hyperreality - Wikipedia

    en.wikipedia.org/wiki/Hyperreality

    Hyperreality is significant as a paradigm to explain current cultural conditions. Consumerism, because of its reliance on sign exchange value (e.g. brand X shows that one is fashionable, car Y indicates one's wealth), could be seen as a contributing factor in the creation of hyperreality or the hyperreal condition.

  3. Broadcasting - Wikipedia

    en.wikipedia.org/wiki/Broadcasting

    A broadcasting antenna in Stuttgart. Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but typically one using the electromagnetic spectrum (radio waves), in a one-to-many model. [1]

  4. API - Wikipedia

    en.wikipedia.org/wiki/API

    In building applications, an API simplifies programming by abstracting the underlying implementation and only exposing objects or actions the developer needs. While a graphical interface for an email client might provide a user with a button that performs all the steps for fetching and highlighting new emails, an API for file input/output might give the developer a function that copies a file ...

  5. Digital illustration - Wikipedia

    en.wikipedia.org/wiki/Digital_illustration

    A digital illustration depicting a tree in autumn, drawn using Facebook's "graffiti" app. Digital illustration or computer illustration is the use of digital tools to produce images under the direct manipulation of the artist, usually through a pointing device such as a graphics tablet or, less commonly, a mouse.

  6. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.

  7. Non-linear editing - Wikipedia

    en.wikipedia.org/wiki/Non-linear_editing

    By February 1993, this team had integrated a long-form system that let the Avid Media Composer running on the Apple Macintosh access over seven terabytes of digital video data. With instant access to the shot footage of an entire movie , long-form non-linear editing was now possible.

  8. Digital entertainment - Wikipedia

    en.wikipedia.org/wiki/Digital_entertainment

    Digital entertainment is inextricably connected with digital marketing. [6] [7] [8] People who follow influencers on social media for entertainment will receive a fair share of advertising at the same time. Digital merchandise is distributed with every computer game and popup ads or similar are ubiquitous in the online (gaming) world.

  9. Electronic publishing - Wikipedia

    en.wikipedia.org/wiki/Electronic_publishing

    Electronic publishing (also referred to as e-publishing, digital ... and user interaction in regard to computer-based production of text and other interactive media. ...