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Franchise Year of inception Total revenue (est. US$) Revenue breakdown (est. US$) Original medium Creator(s) Owner(s) $50 billion+; Pokémon: 1996 $88 billion: Licensed merchandise – $80.8 billion
IP Multimedia Subsystem. The IP Multimedia Subsystem or IP Multimedia Core Network Subsystem ( IMS) is a standardised architectural framework for delivering IP multimedia services. Historically, mobile phones have provided voice call services over a circuit-switched -style network, rather than strictly over an IP packet-switched network.
Multimedia Broadcast Multicast Services ( MBMS) is a point-to-multipoint interface specification for existing 3GPP cellular networks, which is designed to provide efficient delivery of broadcast and multicast services, both within a cell as well as within the core network. For broadcast transmission across multiple cells, it defines ...
Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.
The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. This optional package, which can capture, play, stream, and transcode multiple media formats, extends the Java Platform, Standard Edition (Java SE) and allows development of cross-platform multimedia applications.
MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) (ISO/IEC JTC 1/SC29/WG11) under the formal standard ISO/IEC 14496 – Coding ...
Multimedia translation, also sometimes referred to as Audiovisual translation, is a specialized branch of translation which deals with the transfer of multimodal and multimedial texts into another language and/or culture. [1] and which implies the use of a multimedia electronic system in the translation or in the transmission process.
The ITU-T Study Group 16 ( SG16) is a statutory group of the ITU Telecommunication Standardization Sector (ITU-T) concerned with multimedia coding, systems and applications, such as video coding standards. It is responsible for standardization of the "H.26x" line of video coding standards, the "T.8xx" line of image coding standards, and related ...