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  2. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    Exception handling. In computing and computer programming, exception handling is the process of responding to the occurrence of exceptions – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ...

  3. Handle (computing) - Wikipedia

    en.wikipedia.org/wiki/Handle_(computing)

    Handle (computing) In computer programming, a handle is an abstract reference to a resource that is used when application software references blocks of memory or objects that are managed by another system like a database or an operating system. A resource handle can be an opaque identifier, in which case it is often an integer number (often an ...

  4. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    Exception handling (programming) In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown.

  5. Opaque pointer - Wikipedia

    en.wikipedia.org/wiki/Opaque_pointer

    Opaque pointer. In computer programming, an opaque pointer is a special case of an opaque data type, a data type declared to be a pointer to a record or data structure of some unspecified type. Opaque pointers are present in several programming languages including Ada, C, C++, D and Modula-2. If the language is strongly typed, programs and ...

  6. HRESULT - Wikipedia

    en.wikipedia.org/wiki/HRESULT

    HRESULT. HRESULT is a computer programming data type that represents the completion status of a function. It is used in the source code of applications targeting Microsoft Windows and earlier IBM/Microsoft OS/2 operating systems, but its design does not limit its use to these environments; it can be used in any system supporting 32-bit integers ...

  7. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    C++ Standard Library. The C++ programming language has support for string handling, mostly implemented in its standard library. The language standard specifies several string types, some inherited from C, some designed to make use of the language's features, such as classes and RAII. The most-used of these is std::string.

  8. Memory pool - Wikipedia

    en.wikipedia.org/wiki/Memory_pool

    Memory pool. A high-level representation of a memory pool. Memory pools, also called fixed-size blocks allocation, is the use of pools for memory management that allows dynamic memory allocation. Dynamic memory allocation can, and has been achieved through the use of techniques such as malloc and C++ 's operator new; although established and ...

  9. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Users generally know standard streams as input and output channels that handle data coming from an input device, or that write data from the application. The data may be text with any encoding, or binary data .