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Learning that takes place in varying contexts can create more links and encourage generalization of the skill or knowledge. [3] Connections between past learning and new learning can provide a context or framework for the new information, helping students to determine sense and meaning, and encouraging retention of the new information.
Generalization is the concept that humans, other animals, and artificial neural networks use past learning in present situations of learning if the conditions in the situations are regarded as similar. [1] The learner uses generalized patterns, principles, and other similarities between past experiences and novel experiences to more efficiently ...
Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". [1] Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [2][3][4] Experiential learning is distinct from rote or didactic ...
Learning styles. Learning styles refer to a range of theories that aim to account for differences in individuals' learning. [1] Although there is ample evidence that individuals express personal preferences on how they prefer to receive information, [2]: 108 few studies have found validity in using learning styles in education. [3]: 267 Many ...
Discrimination learning is defined in psychology as the ability to respond differently to different stimuli. This type of learning is used in studies regarding operant and classical conditioning. Operant conditioning involves the modification of a behavior by means of reinforcement or punishment. In this way, a discriminative stimulus will act ...
An anecdotal generalization is a type of inductive argument in which a conclusion about a population is inferred using a non-statistical sample. [8] In other words, the generalization is based on anecdotal evidence. For example: So far, this year his son's Little League team has won 6 of 10 games.
Inductive probability attempts to give the probability of future events based on past events. It is the basis for inductive reasoning, and gives the mathematical basis for learning and the perception of patterns. It is a source of knowledge about the world. There are three sources of knowledge: inference, communication, and deduction.
Domain-general learning theories of development suggest that humans are born with mechanisms in the brain that exist to support and guide learning on a broad level, regardless of the type of information being learned. [1][2][3] Domain-general learning theories also recognize that although learning different types of new information may be ...