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Intrinsic function. In computer software, in compiler theory, an intrinsic function, also called built-in function or builtin function, is a function ( subroutine) available for use in a given programming language whose implementation is handled specially by the compiler. Typically, it may substitute a sequence of automatically generated ...
MSVC. v. t. e. In computing, just-in-time ( JIT) compilation (also dynamic translation or run-time compilations) [1] is compilation (of computer code) during execution of a program (at run time) rather than before execution. [2] This may consist of source code translation but is more commonly bytecode translation to machine code, which is then ...
A source-to-source translator, source-to-source compiler ( S2S compiler ), transcompiler, or transpiler [1] [2] [3] is a type of translator that takes the source code of a program written in a programming language as its input and produces an equivalent source code in the same or a different programming language.
Dead code. The term dead code has multiple definitions. Some use the term to refer to code (i.e. instructions in memory) which can never be executed at run-time. [1] [2] [3] In some areas of computer programming, dead code is a section in the source code of a program which is executed but whose result is never used in any other computation.
In compiler optimization, escape analysis is a method for determining the dynamic scope of pointers – where in the program a pointer can be accessed. It is related to pointer analysis and shape analysis . When a variable (or an object) is allocated in a subroutine, a pointer to the variable can escape to other threads of execution, or to ...
Java. In Java, the signature of a method or a class contains its name and the types of its method arguments and return value, where applicable. The format of signatures is documented, as the language, compiler, and .class file format were all designed together (and had object-orientation and universal interoperability in mind from the start).
Bytecode (also called portable code or p-code [citation needed]) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting ...
In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...