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  2. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Application of Learning theory (education) to E-Learning (theory) As alluded to at the beginning of this section, the discussion of whether to use virtual or physical learning environments is unlikely to yield an answer in the current format. First, the efficacy of the learning environment may depend on the concept being taught. [71]

  3. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    "Triple-product" business model of digital media platforms. [7]Digital media platforms like YouTube work through a triple-product business model in which platforms provide information and entertainment (infotainment) to the public often at no cost, while simultaneously capturing their attention, and also collecting user data to sell to advertisers. [7]

  4. Deeper learning - Wikipedia

    en.wikipedia.org/wiki/Deeper_Learning

    Deeper learning. In U.S. education, deeper learning is a set of student educational outcomes including acquisition of robust core academic content, higher-order thinking skills, and learning dispositions. Deeper learning is based on the premise that the nature of work, civic, and everyday life is changing and therefore increasingly requires ...

  5. 6 ways AI is changing the future of healthcare - AOL

    www.aol.com/6-ways-ai-changing-future-143000931.html

    3. Speeding Up Drug Discovery. Traditionally, finding effective drugs has been uncertain and time-consuming, with less than 10% of candidates passing clinical trials. But AI is changing that ...

  6. Deep learning - Wikipedia

    en.wikipedia.org/wiki/Deep_learning

    Deep learning is a subset of machine learning methods based on neural networks with representation learning. The field takes inspiration from biological neuroscience and is centered around stacking artificial neurons into layers and "training" them to process data.

  7. List of social platforms with at least 100 million active users

    en.wikipedia.org/wiki/List_of_social_platforms...

    4. Instagram. Meta Platforms. United States. 2010. 2 billion [4] 500 million daily Instagram Stories users [5] 5. TikTok.

  8. Health reactions caused a recall of 137,000 cases of Jolly ...

    www.aol.com/news/health-reactions-caused-recall...

    If you can’t return the Popsicles to the store for a refund, head for the recall section of the company website. Questions should be directed to Unilever at 888-926-3554, 8:30 a.m. to 9 p.m ...

  9. Generation Z - Wikipedia

    en.wikipedia.org/wiki/Generation_Z

    Generation Z (often shortened to Gen Z), also known as Zoomers, [1] [2] [3] is the demographic cohort succeeding Millennials and preceding Generation Alpha.Researchers and popular media use the mid-to-late 1990s as starting birth years and the early 2010s as ending birth years, with the generation most frequently being defined as people born from 1997 to 2012. [4]