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  2. Snippet (programming) - Wikipedia

    en.wikipedia.org/wiki/Snippet_(programming)

    Snippet is a programming term for a small region of re-usable source code, machine code, or text. Ordinarily, these are formally defined operative units to incorporate into larger programming modules. Snippet management is a feature of some text editors, program source code editors, IDEs, and related software.

  3. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  4. Java Excel API - Wikipedia

    en.wikipedia.org/wiki/Java_Excel_API

    Java Excel API (a.k.a. JXL API) allows users to read, write, create, and modify sheets in an Excel (.xls) workbook at runtime. It doesn't support .xlsx format.

  5. Just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_compilation

    MSVC. v. t. e. In computing, just-in-time (JIT) compilation (also dynamic translation or run-time compilations) [1] is compilation (of computer code) during execution of a program (at run time) rather than before execution. [2] This may consist of source code translation but is more commonly bytecode translation to machine code, which is then ...

  6. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. [1] Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the ...

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes ...

  8. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Although the code will vary from one class to another, it is sufficiently stereotypical in structure that it would be better generated automatically than written by hand. For example, in the following Java class representing a pet, almost all the code is boilerplate except for the declarations of Pet, name, and owner:

  9. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    In computing based on the Java Platform, JavaBeans is a technology developed by Sun Microsystems and released in 1996, as part of JDK 1.1. The 'beans' of JavaBeans are classes that encapsulate one or more objects into a single standardized object (the bean). This standardization allows the beans to be handled in a more generic fashion, allowing ...