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Learn about the definition, history, and impacts of multimedia journalism, the practice of distributing news content using multiple media formats and platforms. Explore the concepts of media convergence, digital journalism, and online journalism in relation to multimedia journalism.
Multimedia is the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. Learn about the origin, types, and applications of multimedia in various fields such as education, entertainment, communication, and digital art.
Digital media is any communication media that operates with encoded machine-readable data formats. Learn about the types, impact, and history of digital media, from binary code to digital computers, from print to online platforms.
Mixed media is visual art that uses more than one medium or material, such as paint, cloth, paper, wood and found objects. It differs from multimedia, which combines visual art with non-visual elements. Learn about the history, types and examples of mixed media art.
Multimodality is the application of multiple literacies within one medium, such as text, image, sound, or video. Learn about the social, cultural, and technological aspects of multimodality, as well as its history and expressionist and cognitive approaches.
A list of subcategories and pages related to multimedia, a form of communication that combines text, sound, images, and animation. Find topics such as multimedia artists, digital media, hypermedia, internet radio, smart TV, and more.
Media literacy is the ability to access, analyze, create, and act with media messages. Learn about media literacy examples, such as reflecting on media choices, identifying sponsored content, and recognizing stereotypes, and media literacy education, which teaches critical thinking and civic engagement.
Audiovisual (AV) is electronic media with sound and visual components, such as films, TV, and live shows. Learn about the hardware, software, and services of AV, as well as its uses in education, business, and entertainment.