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Multimedia is the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. Learn about the origin, types, and applications of multimedia in various fields such as education, entertainment, communication, and digital art.
Learn about the history and features of multimedia computers, from the early home computers to the modern PCs and mobile devices. Find out how multimedia content was created and delivered in different eras and platforms.
Multimedia studies is an interdisciplinary field of academic discourse focused on the understanding of technologies and cultural dimensions of linking traditional media sources with ones based on new media. Learn about its history, challenges, concepts, issues, and universities offering degrees in multimedia studies.
Interactive media is a method of communication that responds to the user's actions and presents content such as text, image, animation, video and audio. Learn about the history, terminology, advantages, disadvantages and examples of interactive media in various fields and contexts.
Hypermedia is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. Learn about its history, applications, theories, and programming interfaces from this Wikipedia article.
Learn about the types, features and examples of media player software for playing multimedia files on various platforms and devices. Find out how to adjust appearance, acoustics, effects and 3D options for video and audio playback.
Graphics are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. Learn about the history of graphics from prehistoric cave paintings to contemporary computer graphics, and explore the different types and examples of graphics, such as drawing, printmaking, etching, line art, illustration, graphs, diagrams, symbols, maps ...
New media art is artworks created with electronic media technologies, such as computer graphics, animation, sound, Internet, and robotics. Learn about the origins, themes, and challenges of new media art, and see some examples by artists like Nam June Paik, Eduardo Kac, and Rafael Lozano-Hemmer.