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  2. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Definition. Interactive media is a method of communication in which the output from the media comes from the input of the users. [2][3] Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment.

  3. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Salmon developed a five-stage model of e-learning and e-moderating that for some time has had a major influence where online courses and online discussion forums have been used. [67] In her five-stage model, individual access and the ability of students to use the technology are the first steps to involvement and achievement.

  4. Interactive design - Wikipedia

    en.wikipedia.org/wiki/Interactive_design

    Whereas interactive design can be thought of as: Giving purpose to interaction design through meaningful experiences [8] Consisting of six main components including User control, Responsiveness, Real-Time Interactions, Connectedness, Personalization, and Playfulness [9] Focuses on the use and experience of the software [10] Retrieving and ...

  5. Interactive storytelling - Wikipedia

    en.wikipedia.org/wiki/Interactive_storytelling

    Interactive storytelling. Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their ...

  6. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    David A. Kolb's model is based on his experiential learning model, as explained in his book Experiential Learning. [13] Kolb's model outlines two related approaches toward grasping experience: Concrete Experience and Abstract Conceptualization, as well as two related approaches toward transforming experience: Reflective Observation and Active Experimentation.

  7. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia refers to the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. This integration allows for a more immersive and engaging experience compared to traditional single-medium content. Multimedia is utilized in various fields including ...

  8. Artist Mickalene Thomas and her dream of making a difference

    www.aol.com/artist-mickalene-thomas-her-dream...

    The 53-year-old artist, whose mixed-media pieces celebrate women, is now being featured in an exhibition at the Broad Museum in Los Angeles titled "Mickalene Thomas: All About Love."

  9. Interactivity - Wikipedia

    en.wikipedia.org/wiki/Interactivity

    Human interactivity. Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface.