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Network architecture is the design of a computer network. It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used. In telecommunications, the specification of a network architecture may also ...
In engineering, master–slave is a relationship between two systems in which one controls the other. In some cases one master controls just one slave system, but in others there are multiple slave systems controlled by the same master. Sometimes the master is a different kind of system than the slave, but sometimes there are multiple similar ...
Systems Network Architecture[1] (SNA) is IBM 's proprietary networking architecture, created in 1974. [2] It is a complete protocol stack for interconnecting computers and their resources. SNA describes formats and protocols but, in itself, is not a piece of software. The implementation of SNA takes the form of various communications packages ...
In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1] It can sometimes be a high-level description that ignores details of the implementation. [2] At a more detailed level, the description may include the instruction set architecture design ...
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
A technology consisting of computer components and recording media used to retain digital data. It is a core function and fundamental component of computers. [1] device memory. local memory associated with a hardware device such as a graphics processing unit or OpenCL compute device, distinct from main memory.
Active networking. Air gap (networking) AKARI Project. Ambient network. AMPRNet. Anonymous remailer. Application delivery network. Asynchronous system. Avaya ERS 4000 series.
A personal area network (PAN) is a computer network used for communication among computers and different information technological devices close to one person. Some examples of devices that are used in a PAN are personal computers, printers, fax machines, telephones, PDAs, scanners, and video game consoles.