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Objects are instances of a class. Object-oriented programming ( OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ). In OOP, computer programs are designed by making ...
PHP Programming at Wikibooks. PHP is a general-purpose scripting language geared towards web development. [8] It was originally created by Danish-Canadian programmer Rasmus Lerdorf in 1993 and released in 1995. [9] [10] The PHP reference implementation is now produced by the PHP Group. [11]
A collection of objects or classes through which a program can examine and manipulate some specific parts of its world. In other words, the object-oriented interface to some service or system. Such an interface is said to be the object model of the represented service or system. For example, the Document Object Model (DOM) is a collection of ...
In object oriented programming, the factory method pattern is a creational pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object. Factory methods can either be specified in an ...
This is a list of notable programming languages with object-oriented programming (OOP) features, which are also listed in Category:Object-oriented programming languages. Note that, in some contexts, the definition of an "object-oriented programming language" is not exactly the same as that of a "programming language with object-oriented features".
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...
Interface-based programming, also known as interface-based architecture, is an architectural pattern for implementing modular programming at the component level in an object-oriented programming language which does not have a module system. An example of such a language is Java prior to Java 9, which lacked the Java Platform Module System, a ...
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance ), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a ...