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CodePen. CodePen is an online community for testing and showcasing user-created HTML, CSS and JavaScript code snippets. It functions as an online code editor and open-source learning environment, where developers can create code snippets, called "pens," and test them. It was founded in 2012 by full-stack developers Alex Vazquez and Tim Sabat ...
In psychology, codependency is a theory that attempts to explain imbalanced relationships where one person enables another person's self-destructive behavior [1] such as addiction, poor mental health, immaturity, irresponsibility, or under-achievement. [2]
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An online integrated development environment, [1] also known as a web IDE [2] or cloud IDE, [3] is an integrated development environment that can be accessed from a web browser. Online IDEs can be used without downloads or installation, instead operating fully within modern web browsers such as Firefox, Google Chrome or Microsoft Edge.
It uses the CodeMirror 6 editor component, the same editor component employed by other major websites such as CodePen. Replit supports collaborative coding with the ability for multiple users to edit a shared repl, real-time edits across files, and instant messaging.
Famke Beumer Janssen [3] ( Dutch pronunciation: [ˈfɑmkə ˈbøːmər ˈjɑnsə (n)]; born 5 November 1964 [4] [5] [6]) is a Dutch actress. She played Xenia Onatopp in GoldenEye (1995), Jean Grey / Phoenix in the X-Men film series (2000–2014), and Lenore Mills in the Taken film trilogy (2008–2014). In 2008, she was appointed a Goodwill ...
D3.js (also known as D3, short for Data-Driven Documents) is a JavaScript library for producing dynamic, interactive data visualizations in web browsers. It makes use of Scalable Vector Graphics (SVG), HTML5, and Cascading Style Sheets (CSS) standards. It is the successor to the earlier Protovis framework. [2]
Photon mapping. In computer graphics, photon mapping is a two-pass global illumination rendering algorithm developed by Henrik Wann Jensen between 1995 and 2001 [1] that approximately solves the rendering equation for integrating light radiance at a given point in space. Rays from the light source (like photons) and rays from the camera are ...