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Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.
Medical animation. A medical animation is a short educational film, usually based around a physiological or surgical topic, that is rendered using 3D computer graphics. While it may be intended for an array of audiences, the medical animation is most commonly utilized as an instructional tool for medical professionals or their patients.
the various technologies used to create and manipulate images; methods for digitally synthesizing and manipulating visual content, see study of computer graphics; Today, computer graphics is widespread. Such imagery is found in and on television, newspapers, weather reports, and in a variety of medical investigations and surgical procedures.
mHealth (also written as m-health or mhealth) is an abbreviation for mobile health, a term used for the practice of medicine and public health supported by mobile devices. [1] The term is most commonly used in reference to using mobile communication devices, such as mobile phones, tablet computers and personal digital assistants (PDAs), and ...
Medical illustration. An illustration of the relevant neurovascular anatomy in anterior supraclavicular neurosurgical approach to the brachial plexus and subclavian vessels for thoracic outlet syndrome. Anatomical illustration of a dissection of the skull showing meninges. A 1909 illustration from Sobotta's Atlas and Text-book of Human Anatomy.
A picture archiving and communication system ( PACS) is a medical imaging technology which provides economical storage and convenient access to images from multiple modalities (source machine types). [1] Electronic images and reports are transmitted digitally via PACS; this eliminates the need to manually file, retrieve, or transport film ...
Virtual reality is being applied to a wide range of medical areas, including medical education, training, surgery and diagnostic assistance for heath staff. For patients it is a good way of using it for their rehabilitation and training. [12] VR began to appear in rehabilitation in the 2000s.
However, the use of evidence-based multimedia design principles in the development of online lectures was seldom reported, despite their known effectiveness in medical student contexts. To enhance variety in an online delivery environment, the use of serious games, which have previously shown benefit in medical education, [23] can be ...