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  2. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    June 2022) (Learn how and when to remove this message) This is an index of real-time strategy video games , sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available.

  3. Tower defense - Wikipedia

    en.wikipedia.org/wiki/Tower_defense

    t. e. Tower defense ( TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. [1]

  4. Nacon - Wikipedia

    en.wikipedia.org/wiki/Nacon

    Website. nacongaming.com corporate.nacongaming.com. Nacon (formerly Bigben Interactive) is a French video game company based in Lesquin. It designs and distributes gaming accessories, and publishes and distributes video games for various platforms. [1] [2] In 2020, Bigben Group was consolidated to form Nacon. [3]

  5. Defense Grid: The Awakening - Wikipedia

    en.wikipedia.org/wiki/Defense_Grid:_The_Awakening

    Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008. [2] The game was released for Microsoft Windows on December 8, 2008 ...

  6. Category:Tower defense video games - Wikipedia

    en.wikipedia.org/wiki/Category:Tower_defense...

    Deathtrap (video game) Defender's Quest. Defenders of Ardania. Defense Grid 2. Defense Grid: The Awakening. Desktop Tower Defense. Dillon's Rolling Western. Dillon's Rolling Western: The Last Ranger.

  7. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to play.

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