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  2. Electronic media - Wikipedia

    en.wikipedia.org/wiki/Electronic_media

    Electronic media are media that use electronics or electromechanical means for the audience to access the content. [1] This is in contrast to static media (mainly print media ), which today are most often created digitally, but do not require electronics to be accessed by the end user in the printed form.

  3. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    In mass communication, digital media is any communication media that operates in conjunction with various encoded machine-readable data formats. Digital content can be created, viewed, distributed, modified, listened to, and preserved on a digital electronic device, including digital data storage media (in contrast to analog electronic media ...

  4. Electronic dance music - Wikipedia

    en.wikipedia.org/wiki/Electronic_dance_music

    Electronic dance music. Electronic dance music ( EDM) [1] is a broad range of percussive electronic music genres originally made for nightclubs, raves, and festivals. It is generally produced for playback by DJs who create seamless selections of tracks, called a DJ mix, by segueing from one recording to another. [2]

  5. Electronic data interchange - Wikipedia

    en.wikipedia.org/wiki/Electronic_data_interchange

    In 1996, the National Institute of Standards and Technology defined electronic data interchange as "the computer-to-computer interchange of a standardized format for data exchange. EDI implies a sequence of messages between two parties, either of whom may serve as originator or recipient. The formatted data representing the documents may be ...

  6. Electronic Arts - Wikipedia

    en.wikipedia.org/wiki/Electronic_Arts

    Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".

  7. Electronics - Wikipedia

    en.wikipedia.org/wiki/Electronics

    Electronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other electrically charged particles. Electronics is a subfield of electrical engineering which uses active devices such as transistors, diodes, and integrated circuits to ...

  8. ebook - Wikipedia

    en.wikipedia.org/wiki/Ebook

    v. t. e. An ebook (short for electronic book ), also known as an e-book or eBook, is a book publication made available in electronic form, consisting of text, images, or both, readable on the flat-panel display of computers or other electronic devices. [1] Although sometimes defined as "an electronic version of a printed book", [2] some e-books ...

  9. Consumer electronics - Wikipedia

    en.wikipedia.org/wiki/Consumer_electronics

    A Radio Shack consumer electronics store in a mall. Consumer electronics or home electronics are electronic ( analog or digital) equipment intended for everyday use, typically in private homes. Consumer electronics include devices used for entertainment, communications and recreation. These products are usually referred to as black goods due to ...