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  2. Snippet (programming) - Wikipedia

    en.wikipedia.org/wiki/Snippet_(programming)

    Snippet is a programming term for a small region of re-usable source code, machine code, or text. Ordinarily, these are formally defined operative units to incorporate into larger programming modules. Snippet management is a feature of some text editors, program source code editors, IDEs, and related software.

  3. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  4. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Programming

    The Art of Computer Programming ( TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it ...

  5. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    Time to Hello World. "Time to hello world" (TTHW) is the time it takes to author a "Hello, World!" program in a given programming language. This is one measure of a programming language's ease of use; since the program is meant as an introduction for people unfamiliar with the language, a more complex "Hello, World!"

  6. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    A programming paradigm is a relatively high-level way to structure and conceptualize the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. [1] Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the ...

  7. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for ), block structures, and subroutines . It emerged in the late 1950s with the appearance ...

  8. Declarative programming - Wikipedia

    en.wikipedia.org/wiki/Declarative_programming

    Declarative programming is a non-imperative style of programming in which programs describe their desired results without explicitly listing commands or steps that must be performed. Functional and logic programming languages are characterized by a declarative programming style.

  9. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Boilerplate code. In computer programming, boilerplate code, or simply boilerplate, are sections of code that are repeated in multiple places with little to no variation. When using languages that are considered verbose, the programmer must write a lot of boilerplate code to accomplish only minor functionality. [1]