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  2. Digital footprint - Wikipedia

    en.wikipedia.org/wiki/Digital_footprint

    Corporations are also able to produce customized ads based on browsing history. On the other hand, others can reap the benefits by profiting off their digital footprint as social media influencers. Furthermore, employers use a candidate's digital footprint for online vetting and assessing fit due to its reduced cost and accessibility.

  3. Kalypso Media - Wikipedia

    en.wikipedia.org/wiki/Kalypso_Media

    Kalypso Media was founded on 16 August 2006 by Simon Hellwig and Stefan Marcinek. One year later, a branch was opened in Bracknell, UK, and in June 2009, another in Ridgewood, USA. In 2009, the group opened its second UK outlet in the form of Kalypso Media Digital Ltd. in Leicester. Kalypso Media Digital Ltd. is responsible for the online ...

  4. Media transparency - Wikipedia

    en.wikipedia.org/wiki/Media_transparency

    Media transparency, also referred to as transparent media or media opacity, [1] is a concept that explores how and why information subsidies are being produced, distributed and handled by media professionals, including journalists, editors, public relations practitioners, government officials, public affairs specialists, and spokespeople.

  5. Digital audio workstation - Wikipedia

    en.wikipedia.org/wiki/Digital_audio_workstation

    Music production using a digital audio workstation (DAW) with multi-monitor set-up. A digital audio workstation ( DAW / dɔː /) is an electronic device or application software used for recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand ...

  6. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer graphics is the study of digital visual contents and involves the synthesis and manipulation of image data. The study is connected to many other fields in computer science, including computer vision, image processing, and computational geometry, and is heavily applied in the fields of special effects and video games.

  7. Immersion (virtual reality) - Wikipedia

    en.wikipedia.org/wiki/Immersion_(virtual_reality)

    An immersive digital environment is an artificial, interactive, computer-created scene or "world" within which a user can immerse themselves. [38] Immersive digital environments could be thought of as synonymous with virtual reality, but without the implication that actual "reality" is being simulated.

  8. Global village - Wikipedia

    en.wikipedia.org/wiki/Global_village

    Global village. Global village describes the phenomenon of the entire world becoming more interconnected as the result of the propagation of media technologies throughout the world. The term was coined by Canadian media theorist Marshall McLuhan in his books The Gutenberg Galaxy: The Making of Typographic Man (1962) and Understanding Media ...

  9. Time-based media - Wikipedia

    en.wikipedia.org/wiki/Time-based_media

    Time-based media is a term coined by museum conservators for durational works of art that unfold over a period of time. [1] This work often relies on technology, but includes mediums such as performance art and social practice. [2] [3] In the late 1990s, various institutions and organizations started forming think-tanks and working groups to ...