Ads
related to: what is multimedia in math learning- About Us
AdaptedMind Creates A Custom
Learning Experience For Your Child
- Math Games and Worksheets
Explore our monster math world
Play 20 free problems daily!
- Math Practice PreK-8
Learn at your own pace.
Discover math and have fun!
- Start Your Free Trial
First Month Free, No Commitment
Sign Up In Just 60 Seconds
- About Us
Search results
Results from the WOW.Com Content Network
Multimedia learning refers to the use of visual and auditory teaching materials that may include video, computer and other information technology. Multimedia learning theory focuses on the principles that determine the effective use of multimedia in learning, with emphasis on using both the visual and auditory channels for information processing.
Multimedia principle: Deeper learning is observed when words and relevant graphics are both presented than when words are presented alone (also called the multimedia effect). Simply put, the three most common elements in multimedia presentations are relevant graphics, audio narration, and explanatory text.
Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.
Computer-Based Math, a project aimed at using computers for computational tasks and spending more classroom time on applications. Mathletics (educational software), a popular K-12 mathematics learning program from 3P Learning. Mathspace, a similar program for students aged 7-18, founded in Australia in 2010. Sokikom, a team-based math learning ...
Situated learning is a theory that explains an individual's acquisition of professional skills and includes research on apprenticeship into how legitimate peripheral participation leads to membership in a community of practice. Situated learning "takes as its focus the relationship between learning and the social situation in which it occurs".
The Learning Company was founded in 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari employee who had programmed the popular game Adventure. They saw the Apple II as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills.
Ads
related to: what is multimedia in math learning