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Electronic media are media that use electronics or electromechanical means for the audience to access the content. [1] This is in contrast to static media (mainly print media ), which today are most often created digitally, but do not require electronics to be accessed by the end user in the printed form.
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. In motion picture and television production, a sound effect is a sound recorded and presented to make a specific ...
Rec. 709, also known as Rec.709, BT.709, and ITU 709, is a standard developed by ITU-R for image encoding and signal characteristics of high-definition television . The most recent version is BT.709-6 released in 2015. BT.709-6 defines the picture characteristics as having a ( widescreen) aspect ratio of 16:9, 1080 active lines per picture ...
Esports. Players competing in a League of Legends tournament. Esports ( / ˈiːspɔːrts / ⓘ ), short for electronic sports, is a form of competition using video games. [1] Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams.
The Indonesian identity card ( Indonesian: Kartu Tanda Penduduk, abbr. KTP ), is a compulsory identity card for Indonesian citizens and residents with a valid resident permit. [1] The card is issued upon reaching the age of 17 or upon marriage. [1] For Indonesian citizens, the card is valid for life (previously it was only valid for 5 years for ...
H.248 is the designation of the recommendations developed by the ITU Telecommunication Standardization Sector (ITU-T) and Megaco is a contraction of media gateway control protocol used by the earliest specifications by the Internet Engineering Task Force (IETF).
The Internet (or internet) [a] is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) [b] to communicate between networks and devices. It is a network of networks that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of ...
A Radio Shack consumer electronics store in a mall. Consumer electronics or home electronics are electronic ( analog or digital) equipment intended for everyday use, typically in private homes. Consumer electronics include devices used for entertainment, communications and recreation. These products are usually referred to as black goods due to ...