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  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The first professional mesh (HM01) for a human model was realized by Enrico Valenza in 2002. A second remarkable mesh (K-Mesh or HM02) was modelled by Kaushik Pal in 2003. The third model was created by Manuel Bastioni upon the Z-Mesh or HM03 in 2005. With experience from preceding versions, a fourth mesh (Y-Mesh or HM04) was done by Gianluca ...

  3. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    Mode (s) Single-player, multiplayer. The Sims 2 is a 2004 social simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in The Sims series, and is the sequel to The Sims. The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS by Aspyr was released on June 17, 2005.

  4. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    In computer graphics, level of detail (LOD) refers to the complexity of a 3D model representation. [1][2][3] LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. LOD techniques increase the efficiency of rendering by decreasing the workload on ...

  5. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    As of 9 July 2014, Second Life simulators use the Havok 2011.2 physics engine for all in-world dynamics. [69] This engine is capable of simulating thousands of physical objects at once. [70] Linden Lab pursues the use of open standards technologies, and uses free and open source software such as Apache, MySQL, Squid and Linux. [71]

  7. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    The Utah teapot (1975) has a "hole" in it so it has a genus greater than zero. The Cornell box (1985) tests lighting and rendering. A 3D-printed reproduction of Stanford dragon (1996) physical model, made through rapid prototyping. Suzanne (2002) with wireframe. Spot (2012) shown homeomorphic to a sphere.

  8. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3-D computer graphics rely on many of the same algorithms as 2-D computer vector graphics in the wire-frame model and 2-D computer raster graphics in the final rendered display. In computer graphics software, 2-D applications may use 3-D techniques to achieve effects such as lighting, and similarly, 3-D may use some 2-D rendering techniques.

  9. N-body simulation - Wikipedia

    en.wikipedia.org/wiki/N-body_simulation

    N. -body simulation. In physics and astronomy, an N-body simulation is a simulation of a dynamical system of particles, usually under the influence of physical forces, such as gravity (see n -body problem for other applications). N -body simulations are widely used tools in astrophysics, from investigating the dynamics of few-body systems like ...

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