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  2. Mastery learning - Wikipedia

    en.wikipedia.org/wiki/Mastery_learning

    Mastery learning Mastery learning (or, as it was initially called, " learning for mastery "; also known as "mastery-based learning") is an instructional strategy and educational philosophy, first formally proposed by Benjamin Bloom in 1968. [1] Mastery learning maintains that students must achieve a level of mastery (e.g., 90% on a knowledge test) in prerequisite knowledge before moving ...

  3. Competency-based learning - Wikipedia

    en.wikipedia.org/wiki/Competency-based_learning

    Competency-based learning or competency-based education is a framework for teaching and assessment of learning. It is also described as a type of education based on predetermined "competencies," which focuses on outcomes and real-world performance. [1] Competency-based learning is sometimes presented as an alternative to traditional methods of ...

  4. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1][2][3] Identify the results desired (big ideas and skills) What the students should know, understand, and be able to do.

  5. Thematic learning - Wikipedia

    en.wikipedia.org/wiki/Thematic_Learning

    Thematic teaching (also known as thematic instruction) is the selecting and highlighting of a theme through an instructional unit or module, course, or multiple courses. It is often interdisciplinary, highlighting the relationship of knowledge across academic disciplines and everyday life. Themes can be topics or take the form of overarching questions. [1] Thematic learning is closely related ...

  6. Porter's generic strategies - Wikipedia

    en.wikipedia.org/wiki/Porter's_generic_strategies

    Porter's generic strategies describe how a company pursues competitive advantage across its chosen market scope. There are three/four generic strategies, either lower cost, differentiated, or focus. A company chooses to pursue one of two types of competitive advantage, either via lower costs than its competition or by differentiating itself along dimensions valued by customers to command a ...

  7. Strategy - Wikipedia

    en.wikipedia.org/wiki/Strategy

    Strategy (from Greek στρατηγία stratēgia, "art of troop leader; office of general, command, generalship" [1]) is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. [2] In the sense of the " art of the general", which included several subsets of skills including military tactics ...

  8. Jean Piaget - Wikipedia

    en.wikipedia.org/wiki/Jean_Piaget

    Jean William Fritz Piaget (UK: / piˈæʒeɪ /, [1][2] US: / ˌpiːəˈʒeɪ, pjɑːˈʒeɪ /; [3][4][5] French: [ʒɑ̃ pjaʒɛ]; 9 August 1896 – 16 September 1980) was a Swiss psychologist known for his work on child development. Piaget's theory of cognitive development and epistemological view are together called genetic epistemology.

  9. Microlearning - Wikipedia

    en.wikipedia.org/wiki/Microlearning

    Microlearning. Microlearning refers to a set of compact e-learning modules that are designed to reduce learner fatigue. The modules can be educational, professional, or skill-based, and are usually designed to be less than 20 minutes long, with a single learning objective or topic. [1] The name originates from the Greek word 'micro' meaning ...