WOW.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design. User-centered design ( UCD) or user-driven development ( UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  3. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a user centered design approach because it considers the user's experience when using a product or platform. [2] Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer ...

  4. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Persona (user experience) A persona (also user persona, user personality, customer persona, buyer persona) in user-centered design and marketing is a personalized fictional character created to represent a user type that might use a site, brand, or product in a similar way. [1] Personas represent the similarities of consumer groups or segments ...

  5. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    The user research process follows a traditional iterative design approach that is common to user-centered design and design thinking. User research can be applied anywhere in the design cycle. Typically software projects start conducting user research at the requirement gathering stage to involve users right from the start of the projects.

  6. Usability - Wikipedia

    en.wikipedia.org/wiki/Usability

    A method called contextual inquiry does this in the naturally occurring context of the users own environment. In the user-centered design paradigm, the product is designed with its intended users in mind at all times. In the user-driven or participatory design paradigm, some of the users become actual or de facto members of the design team.

  7. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    t. e. In software and systems engineering, the phrase use case is a polyseme with two senses : A usage scenario for a piece of software; often used in the plural to suggest situations where a piece of software may be useful. A potential scenario in which a system receives an external request (such as user input) and responds to it.

  8. Behavior-driven development - Wikipedia

    en.wikipedia.org/wiki/Behavior-driven_development

    Behavior-driven development ( BDD) involves naming software tests using domain language to describe the behavior of the code . BDD involves use of a domain-specific language (DSL) using natural-language constructs (e.g., English-like sentences) that can express the behavior and the expected outcomes. Proponents claim it encourages collaboration ...

  9. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience ( UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...