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  2. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design. User-centered design ( UCD) or user-driven development ( UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  3. Human-centered design - Wikipedia

    en.wikipedia.org/wiki/Human-centered_design

    Human-centered design is an approach to interactive systems development that aims to make systems usable and useful by focusing on the users, their needs and requirements, and by applying human factors/ergonomics, and usability knowledge and techniques. This approach enhances effectiveness and efficiency, improves human well-being, user ...

  4. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    An iterative, non-linear process, design thinking includes activities such as context analysis, user testing, problem finding and framing, ideation and solution generating, creative thinking, sketching and drawing, prototyping, and evaluating . Core features of design thinking include the abilities to: deal with different types of design ...

  5. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    t. e. In software and systems engineering, the phrase use case is a polyseme with two senses : A usage scenario for a piece of software; often used in the plural to suggest situations where a piece of software may be useful. A potential scenario in which a system receives an external request (such as user input) and responds to it.

  6. Use-centered design - Wikipedia

    en.wikipedia.org/wiki/Use-centered_design

    Use-centered design is a design philosophy in which the focus is on the goals and tasks associated with skill performance in specific work or problem domains, in contrast to a user-centered design approach, where the focus is on the needs, wants, and limitations of the end user of the designed artifact. Bennett and Flach (2011) [1] have drawn a ...

  7. Design - Wikipedia

    en.wikipedia.org/wiki/Design

    Design. Cutlery designed by architect and designer Zaha Hadid (2007). The slightly oblique end part of the fork and the spoons, as well as the knife handle, are examples of designing for both aesthetic form and practical function. A design is the concept of or proposal for an object, process, or system.

  8. Usage-centered design - Wikipedia

    en.wikipedia.org/wiki/Usage-centered_design

    Usage-centered design. Usage-centered design is an approach to user interface design based on a focus on user intentions and usage patterns. It analyzes users in terms of the roles they play in relation to systems and employs abstract (essential) use cases [1] for task analysis. It derives visual and interaction design from abstract prototypes ...

  9. Power user - Wikipedia

    en.wikipedia.org/wiki/Power_user

    A power user is a user of computers, software and other electronic devices, who uses advanced features of computer hardware, [1] [2] [3] operating systems, [4] programs, or websites [5] which are not used by the average user. A power user might not have extensive technical knowledge of the systems they use [6] but is rather characterized by ...