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  2. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Multimedia instructional design principles. Beginning with cognitive load theory as their motivating scientific premise, researchers such as Richard E. Mayer, John Sweller, and Roxana Moreno established within the scientific literature a set of multimedia instructional design principles that promote effective learning.

  3. PPSMI - Wikipedia

    en.wikipedia.org/wiki/PPSMI

    PPSMI. Pengajaran dan Pembelajaran Sains dan Matematik Dalam Bahasa Inggeris ( PPSMI) ( the teaching and learning of science and mathematics in English) is a government policy aimed at improving the command of the English language among pupils at primary and secondary schools in Malaysia. In accordance to this policy, the Science and ...

  4. Multimedia studies - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Studies

    Multimedia studies. Multimedia studies is an interdisciplinary field of academic discourse focused on the understanding of technologies and cultural dimensions of linking traditional media sources with ones based on new media to support social systems.

  5. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  6. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy. A teacher and his students in a computer lab. Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms. It is a combination of both technical and cognitive abilities in using information and communication technologies to create, evaluate, and share ...

  7. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    v. t. e. Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2] Some learning is immediate, induced by a single event (e ...

  8. Multimedia University of Kenya - Wikipedia

    en.wikipedia.org/wiki/Multimedia_University_of_Kenya

    Kenya. Campus. Urban. Website. www .mmu .ac .ke. The Multimedia University of Kenya ( MMU) is a public university located in Nairobi. [1] The university offers IT & related courses , Mass media, Business,Engineering and Social sciences education.

  9. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. Since its early conception, various forms of interactive media have emerged with impacts on educational and commercial markets.