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  2. The Sims 2: University - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2:_University

    [2] [5] Eight expansion packs were released for The Sims 2 between 2005 and 2008. [2] [6] The Sims 2: University was announced in November 2004 [7] and released for Windows on 1 March 2005 in North America and 11 March in Europe. [8] [9] It was released for macOS that November by Aspyr Media. [10] University was the first expansion pack for the ...

  3. The Sims 3 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_3

    EA reported that in its first week, The Sims 3 sold 1.4 million copies. [101] According to EA, this was the most successful PC game launch the company had had to date. [102] According to retail data trackers Gfk Australia, The Sims 3 has been the top selling game in Australia from release until June 30, 2009. [103]

  4. Kayla Sims - Wikipedia

    en.wikipedia.org/wiki/Kayla_Sims

    Kayla Marie Sims (born August 14, 1999), also known by her YouTube handle lilsimsie, is an American YouTuber and Twitch streamer.Sims is best known for playing The Sims 4, her collaborations with EA on projects such as The Sims 4: Snowy Escape and The Sims 4: Growing Together, and her charity work for St. Jude Children's Research Hospital.

  5. The Sims 2: Seasons - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2:_Seasons

    The Sims 2: Seasons is an expansion pack for the 2004 life simulation video game The Sims 2, developed by Maxis and published by Electronic Arts.The fifth expansion pack for the game, it was released 1 March 2007.

  6. The Sims 2: Pets - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2:_Pets

    The Create-a-Cat screen on the PC version of Pets. The Sims 2: Pets allows sims to own cats, dogs, birds, and a fictional guinea pig-like species known as womrats. [15] [note 1] Pets can be acquired during gameplay or made using the "Create a Dog"/"Create a Cat" tools, [17] which allows players to design a breed from scratch, including features and coat colour.

  7. Simlish - Wikipedia

    en.wikipedia.org/wiki/Simlish

    Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.

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